Github page: https://github.com/gamedev-srg/Homework-AI

in this game we gave the enemy an AI  with different behaviours, and we added a room, and furniture that was made in ProBuilder!

  • Sabotager To make the enemy move to the Engine
  • changeBehaviour To make the enemy behave differnetly depending on which platform you step on, using the enemy controller and modified the following files:
  • EnemyController3 To control and apply different behaviour
  • Patroller To support multiple patrol modes

Instructions:

Step on the platform and see the Enemy's behaviour change according to the platform's label.


StatusReleased
PlatformsHTML5
Authorg r s
Made withUnity

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