*BUG FIXED - player now finds the shortest path (instead of longest ;) )

this game is implements that each tile has a set speed and that the BFS that was shown in class but converted to Dijkstra for shortest path.

please go and read our readme and source code at github!


https://github.com/gamedev-srg/Speedtile-Dijkstra

StatusReleased
PlatformsHTML5
Authorg r s
Made withUnity

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